Adolescents in the Web A Group Perspective


The authors propose a reflection on the ways in which adolescents today, digital natives, deal with certain intrapsychic issues and relationships using new technology. Video games, social networks, and messenger all represent the new digital world today and how adolescents put themselves in the delicate process of subjectivation. The content published on social networks transmits what the avatar represents in the video games; an online identity, idealized and always connected, that can represent new ways of development and meeting each other. Read more